Thousands across the world have touted virtual reality as “the next big thing”, and there’s no denying that much like wearables and the internet of things, the age of VR is upon us. But how does this affect us as designers? What skills should we be honing, what experts should we be looking to, and what, if anything, is considered the gold standard? When it comes to designing for VR, who in 2016 can really claim to be an expert? The truth is, we’re all pioneers, and virtual reality is the wild, wild west.
Join our panel of VR trailblazers as we dive into successes, failures, challenges, and lessons that we’ve experienced while experimenting with design in virtual reality. We’ll discuss everything from interface and environments to narrative and use cases for VR, and of course, how and where we got started when moving from 2D to 3D. It’s, quite literally, a whole new world.
6:30 – 7:00 p.m. Networking and Refreshments
7:00 – 8:00 p.m. Presentation
8:00 – 8:30 p.m. Wrap-up and Post-Event Networking
Thursday, July 21st 2016
6:30PM – 8:30PM
New York, NY, 10004
RSVP Now: http://bit.ly/29UXOrT